There are eight servants in "Fate/stay night", but this time we will pick out Lancer and introduce his true name and character.
Lancer appears throughout each story, but he is said to have only used his full power once in battle, so there are few opportunities to see his true strength.
We will also touch on Lancer's true strength, so please check it out.
Lancer as Kotomine Kirei's Servant
Lancer, a servant who appears in "Fate/stay night", which depicts the battle of the Fifth Holy Grail War, appears as Kotomine Kirei's master, and sometimes stands in the way of Emiya Shirou and his group, and sometimes cooperates with them.
Lancer's position changes greatly depending on the story, but he boasts strength on par with Saber and Archer, and his high potential is apparent even in the story.
We will summarize information about Lancer, including the character image and true name details depicted in the work, so please check it out until the end.
Killing Emiya Shirou at the beginning of "Fate/stay night"
At the beginning of "Fate/stay night", Emiya Shirou witnesses a fight between Servants and is killed by Lancer to silence him.
He is later revived by Tohsaka Rin, who was present at the scene, but is attacked by Lancer again when he returns home.
After that, Lancer engages in combat with Saber, who was accidentally summoned by Emiya Shirou, but since his only purpose was to scout the enemy situation at the instruction of his Master, he quickly leaves the scene.
Basically, Lancer never acts together with his master, Kotomine Kirei, and each story shows that he mostly acts alone.
Was there another original master?
During the Fifth Holy Grail War, Kotomine Kirei was sent by the Association to serve as the war's supervisor, but before the story began, he tricked and killed his original master, Bazett Fraga McRemitz.
During that time, he stole the Command Spell from Bazett, and Kotomine Kirei used the Command Spell to force Lancer to agree to the change of Master, and gave him two orders: "Fight everyone, but don't defeat them. Make sure you survive the first time you face them."
As a result, there are fewer scenes in which Lancer fights at full strength, and in "Fate/stay night" this only happens once.
Who is Lancer? His real name is the Prince of Light of Ireland!
Lancer's master has changed due to Kirei Kotomine's sneak attack, but he still follows his orders because he is given absolute orders by the Command Spells.
Although there are many battle scenes, he is only seen fighting at full strength once in "Fate/stay night", so some people may find it difficult to grasp the whole picture.
Lancer is a Heroic Spirit who has a bad mouth but is honest at heart, and yet values his own beliefs and loyalty, so let's introduce his identity, abilities, etc. to get to know him better.
Cu Chulainn, the great hero of Celtic mythology
The real name of Lancer, who appears in "Fate/stay night", is Cu Chulainn, a great hero who appears in the Irish mythology "Legends of Ulster".
Cu Chulainn, also known as the Irish Prince of Light, is said to be the child of the sun god Lugh and Dechtera, the sister of the king of Ulster. When he came of age, he learned magic and physical awareness from Scáthach, the queen of the land of shadows, and was given the magic spear "Gae Bolg", which he also uses as a weapon.
Cu Chulainn defeats Queen Medb of Connaught, who invades his hometown of Ulster, but she vows revenge and makes him take on a vow that will remove the curse if he breaks it.
Even so, Cu Chulainn fights while accepting the vow to protect his country, and when he is forced to break the vow due to Medb's trickery, he ends up taking Gae Bolg in his stomach, but he continues to fight to the end, even tying his body to a pillar to avoid falling.
Lancer is also skilled in magic
Lancer, who appears in "Fate/stay night", is also skilled in magic, and since he has mastered the 18 original runes, he can nullify Rider's petrification magic eye in addition to using the runes of fire and exploration.
He is also capable of increasing his parameters, and by using all his runes, he is able to block even attacks from advanced Noble Phantasms, giving him a wide range of abilities.
His skills are such that even when summoned as a caster, he is able to perform to his full potential, and it is clear that he is also one of the best magic users in "Fate/stay night".
However, Lancer prefers direct combat over using runes, so it is rare for him to use runes.
Possesses the deadly anti-personnel Noble Phantasm "Piercing Death Thorn Spear"
Lancer's Noble Phantasm is "Piercing Death Thorn Spear (Gae Bolg)", which uses a cursed spear that is sure to hit the enemy's heart, and then reverses the cause and effect of unleashing the attack.
And the anti-military Noble Phantasm "Piercing Death Flying Spear (Gae Bolg)", which is used by releasing the maximum cursed power of the spear, flying high from the run-up and throwing it as if it were an explosive bullet.
Both are blows delivered from the spear in his hand, the former requiring little magical power but high luck, and the latter is an attack that emphasizes destructive power and continues to capture the target even if it is avoided.
In the battle against Archer, Lancer uses the latter Gae Bolg, but it completely destroys Archer's absolute defense, the Seven Rings of the Fiery Heaven (Law Aias), and even injures one of his arms.
What is Lancer's position in each route?
Lancer appears as a servant used by Kotomine Kirei, but sometimes he stands in the way of Emiya Shirou and his friends as an enemy, and sometimes he cooperates with them as an ally.
Lancer seems to act of his own volition, and his wayward actions have helped Emiya Shirou and his friends escape danger, so you can see that he is a lovable opponent.
Here, we will introduce Lancer's position and actions in each story of "Fate/stay night".
Lancer in the Saber Route
Among the servants summoned in the Holy Grail War, Saber, Archer, and Lancer are considered to be in the excellent category, and Lancer, who appears in the Fifth Holy Grail War, is no exception to this rule.
In the Saber route, he fights against Gilgamesh, who appears as the ninth servant, but even after half a day of fierce fighting, he does not fall, and instead inflicts a fair amount of damage on his opponent.
Gilgamesh overwhelms every servant without losing his stance, and from this we can see Lancer's limitless potential.
Lancer on the Rin Route
In order to save Saber, who has been captured by Caster, Emiya Shirou and Tohsaka Rin enter enemy territory, but Archer, who has turned traitor, is waiting there, and Lancer cooperates with the two and faces Archer.
In Einzbern Castle, he is ordered to commit suicide by Kotomine Kirei's command spell, but even after being pierced through the heart, he does not die and kills Kotomine Kirei from behind.
He also shows his determination by burning down Einzbern Castle using the Fire Rune Anthus, and although he has the skill "Continue Fighting", he shows his strong mental strength.
Lancer on the Sakura Route
In the pond behind Ryuudou Temple, Lancer is fighting True Assassin, but while he is paying attention to the shadow of Matou Sakura who appears in the middle of the battle, he is caught off guard and defeated.
After that, True Assassin gained intelligence by eating Lancer's heart, and became able to use words properly.
Also, Lancer's soul was collected by Matou Sakura, the Holy Grail.
Lancer Introduction Conclusion
We have introduced Lancer's real name and character image from "Fate/stay night", and we can see that he not only has high fighting ability, but also has mental strength.
Even so, he acts whimsically, but he also shows manly scenes, such as showing a cooperative attitude towards Emiya Shirou and Tohsaka Rin, and is quite a lovable character.
Although Kotomine Kirei becomes Lancer's master in an irregular situation, it is also an opportunity for Lancer to act freely, which may have had a positive effect on Emiya Shirou and the others.