Today we'll be introducing Lancer.
The Black Lancer holds an important position for the Black faction, so please read to the end.

Lancer of Black

Lancer of Black

Profile

True Name: Vlad III
Gender: Male
Height: 191cm
Weight: 86kg
Source: Historical Fact
Region: Romania
Alignment: Law, Moderation
Birthday: November 10th
Image Color: Crimson
Special Skill: Skewering
Likes: Competent Vassals
Weaknesses: Vassals with high Ambition
Natural Enemy: Public Rumors
CV: Ryutaro Okiayu

Overview

A Servant summoned during the Holy Grail War.
His class is Lancer, and his Master is Darnic Prestone Yggdmillennia, the head of the Yggdmillennia clan.
He appears as a king dressed in black aristocratic garb and reigns as a kind of leader within the "Black" camp.
His appearance differs significantly from that of Vlad III, who was summoned during the Moon Holy Grail War, but this is said to be "another aspect of the same person," representing him as "a monarch who protected his homeland."

Character Profile

Although he was betrayed, imprisoned, and ultimately met an untimely death, unlike a certain King of Knights, he does not deny his own life.
However, he cannot bear the consequences of the measures he took to protect his homeland being tainted, and he seeks to erase the stigma of "Vampire Dracula."
However, Darnic's ambition and nature as a magician gradually strain the relationship between the two. Furthermore, the disappearance of Saber of "Black" and the collapse of the camp gradually drive him into a corner.
In the end, he was forced to use his forbidden Noble Phantasm with the Command Spell, and was absorbed by his Master. He was reduced to a mere monster, his consciousness taken over, and he was deemed an enemy by both enemies and allies alike (even though he had the Ruler's Command Spell cast upon him). This made him a tragic Servant, meeting one of the most tragic ends for a Lancer in the history of the Fate series.

Abilities

Because the Holy Grail War takes place in Romania, he receives the maximum fame bonus, and almost all of his stats are improved by one level compared to the planning stage.

Furthermore, because his Master's territory is a battlefield, he enjoys the significant enhancements of his unique skill, "Demonic Guardian General," making him undoubtedly one of the strongest combat abilities in defensive battles.

On the other hand, he is weak in offensive battles, and his abilities are greatly reduced outside of his base.

Noble Phantasm: King of Capital Punishment (Kazikul Bey)

Origin: Legendary figure who impaled 20,000 Ottoman soldiers.
Using the skill "Demonic General Protector," he creates a "territory" with a large number of stakes that impale enemies. The attack range is 1km, and up to 20,000 stakes can be summoned simultaneously. Even if the stakes are destroyed, they can be regenerated and produced almost infinitely as long as there is a source of magical energy.
Activating it for just three seconds captures and eliminates over 500 enemies at once. The increasing number of stakes blocks the enemy's escape route, making evasion more difficult as time passes. As the number of stakes increases, a cursed psychological effect is generated, inflicting fear and psychological oppression on the viewer.
It can be used defensively as well as offensively, neutralizing most projectiles.
The "impalement" is not a stake, but a "driven stake," and the fact that Vlad struck it with his spear gives rise to the concept of "impalement."
He can manifest a stake that is impaled on the target's heart.
However, outside the territory created by the "Demonic Guardian General," he can only generate stakes himself, greatly weakening his abilities.

Legend of Dracula

He materializes the image of Dracula passed down through oral tradition and transforms into a vampire.
As a vampire, he gains special abilities such as greatly increased physical strength, the ability to transform into animals or mist, healing abilities, and the magic eye of charm, making him far more powerful.
In exchange for his overwhelming power, he also gains weaknesses to sunlight and holy symbols.
As he fights with the goal of erasing the vampire legend, he despises this Noble Phantasm and will never use it of his own volition, even in the face of defeat and death. He even warned his master, Darnic, immediately after being summoned that he would kill him if he forced him to use it.

Lancer of Red

Lancer of Red

Profile

True Name: Karna
Height: 178cm
Weight: 65kg
Alignment: Neutral/Good (CCC) / Lawful/Good (Apo)
Category: Heaven
Image Color: Sharp gold shining in the dark
Special Skill: Positive Thinking
Likes: Friendship, Effort, Reconciliation
Dislikes: The word "communicative ability"
Natural Enemies: Passionlip, Gilgamesh (CCC) / The third half-brother (Apo)
CV: Koji Yusa

Overview

A Lancer Servant appearing in the Fate series.
An immortal hero appearing in the Indian epic poem "Mahabharata."
Although Jinako calls him a minor character, he is a powerful Servant, possessing powers on a par with Gilgamesh and Gawain.

True Name

Karna is an immortal hero appearing in the Indian epic poem "Mahabharata."
He is the arch-enemy and long-lost brother of Arjuna, the protagonist of the Mahabharata.
Before his mother, Kunti, became the wife of Arjuna's father, Pandu, through a mantra, Karna was born to the sun god Surya. As such, he was born wearing golden armor that granted him immortality, but was later abandoned in a river.
He was then picked up by the charioteer's family and raised without knowing the details of his origins, but due to his low social status he was denied all the right to challenge such challenges as receiving the secret teachings from his master, competing in an archery contest with Arjuna, and being chosen as a groom for the princess.
Meanwhile, together with Duryodhana, the eldest of the hundred Kaurava princes, the only one who recognized him, he fought against Arjuna and the five Pandava brothers, but he was faced with a parade of sinister interference, including a curse that immobilized his chariot, a curse that caused him to forget how to use the Brahmastra in a pinch, a scheming scheme by Arjuna's father Indra to steal the golden armor he had received from his father, and the charioteer who kept saying things to dampen his fighting spirit during the decisive battle, and he was eventually defeated and killed by Arjuna.
If it weren't for the curse and the removal of his armor, his strength would be so great that Krishna, an incarnation of Vishnu, said, "Even Arjuna and I together could not defeat him."
After his death, Karna is said to have merged with his father, the sun god Surya.

Known as the "Hero of Charity," he was a saint who believed in never refusing a request or favor.

Despite his immense abilities, Karna faced the tragedy of becoming the enemy of his blood brother, was cursed with various curses, and lost his life before he could demonstrate his true worth.

Character Profile

He possessed an extremely tolerant personality, accepting all hardships and injustices with complete sincerity, yet never bearing any grudges. He was a loyal and boundlessly positive person who always repays kindness.

He also possessed the ability to see into the true nature of others, but his honesty led him to speak bluntly and not express himself clearly, which caused him to suffer from communication problems. Even when he intended to affirm and praise everyone, others would interpret his words as sarcastic. His simple-mindedness exacerbated this.
He knows absolutely nothing of deception, reveals everything honestly, is neither arrogant nor flattering, and fights for justice and his beliefs, even if he is called evil; he is the most genuine hero of all.

He always maintains a humble attitude and judges himself by his own losses, but his refreshingly proud spirit leaves everyone speechless and filled with respect. Even Indra, known as the king of the gods, was so moved by his "selfless" spirit, which can be said to be a state of enlightenment, that he lent him his sacred spear.

For this reason, nine times out of ten, those who come face to face with him are confronted with the imperfections of their own abilities and are plagued by feelings of inferiority.

He is a noble and selfless person, but there is one thing he cannot shake off: his feud with his lifelong rival, Arjuna, and when he is in front of Arjuna, he displays a fighting spirit and aggressiveness he normally does not show.

Abilities

Considered a top-class Heroic Spirit, he possesses a presence and immense power that puts him on the same level as even the most powerful Servants, Gilgamesh and Gawain, or even higher.
In the "Grand Order" materials, it is even stated that "if there is a Master who cannot make a contract with this Servant and defeat him, he is likely unsuited for battle and has a troublesome nature, making him such an extraordinary Heroic Spirit."
However, his magical energy consumption is extremely poor, and even first-rate magicians have difficulty using his magic simply by unleashing his weapons and skills. This is particularly evident in "CCC," where his Master's power is insufficient to fully utilize his abilities.
He primarily wields a spear imbued with flames using "Magical Release (Flame)."
However, in "CCC," perhaps due to a lack of magical power, he primarily uses his fists and fights by momentarily materializing his spear.

Noble Phantasm: Sun, Accompany Me to Death (Vasavi Shakti)

Karna's "Anti-God Noble Phantasm."
It manifests as a spear of light capable of destroying even gods, manifesting at the cost of shedding the golden armor that was a part of his body.
Karna, aware of Indra, the king of the gods' true intentions, endured the pain of having his own flesh torn apart and handed over his armor. Indra, in admiration of his nobility and devotion, bestowed this divine spear, a deadly weapon that can only be used once, bestowed upon him.
The spear, originally adorned with a sun design, combines with Karna's armor, enlarging it to a gigantic size. The tip alone approaches Karna's own height.
The wing-like decorations on his back unfold, forming wings of light and allowing him to fly. He throws a spear of light at the enemy from the sky, causing a massive explosion.

Even among the many Noble Phantasms, this one boasts an extraordinary level of pure firepower, burning away all concepts of "existence" in the universe, including not only physical objects like divine beasts, shields, and castle walls, but also barriers, mysteries, and spiritual beings, making it the ultimate power capable of destroying even gods.

Lancer of Red and Black: Conclusion

Thank you for reading to the end. What did you think of this article? This story, where the red and black camps intersect, is just too much fun.

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